Testing in OO

The methods used to design test cases in OO testing are based on the conventional methods. However, these test cases should encompass special features so that they can be used in the object-oriented environment. The points that should be noted while developing test cases in an object-oriented environment are listed below. It should be explicitly […]

Verification and validation

#Mastery11 Verification and validation are independent procedures that are used together for checking that a product, service, or system meets requirements and specifications and that it fulfills its intended purpose. The PMBOK guide, a standard adopted by the Institute of Electrical and Electronic Engineers (IEEE), defines them as follows: Validation: the assurance that a product, […]


#Mastery06 #Mastery07 Why we use UML? UML is important to organize and represent on a better way our projects. It shows precisely each component needed when coding and its relationship. It is easier to think a project when you have it all defined. I have worked before with UML, and I can say that it […]

Design patterns

#Mastery05 In software engineering, a design pattern is a general, reusable solution to a commonly occurring problem within a given context in software design. It is a description for how to solve a problem that can be used in many different situations. Design patterns are formalized best practices that the programmer can use to solve […]

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